Playback (Realtime)
How to play in real time: graph creation and source loading
// Configure the graph for rendering
let context = Assembler(rendering: .live).createAudioGraph()
// Configure an audio source (Renderer) from a local audio file
let url = URL(fileURLWithPath: "/path/to/audio.wav")
let source = MediaRenderer(contentsOf: url)
// Configure node connections
try context.connect(source: source, to: context.destination)
source.play(after: 0)Last updated